With Trick-Or-Treat time coming up, here's a SAS ODS Graphics spider web spun from polygon, vector, and scatter plots using a formula found in Simple Model for the Mechanics of Spider Webs. Happy Halloween, all!
* Fun With SAS ODS Graphics: Oh What a Tangled Halloween Web We Weave
Draws inspiration (and math!) from researchgate.net/publication/43021747_Simple_Model_for_the_Mechanics_of_Spider_Webs;
data spiderweb; * Generate points for spider web and spiders;
pi=constant("pi");
capM=4; * M=4 concentric polygons (spiral threads);
capN=10; * N=10 points for each polygon (radial threads);
L=1; * L=1 space between each polygon;
do m=1 to capM; * Generate polygon points (M polygons of N points);
do n=1 to capN;
theta=2*n*pi/capN; * Polar coordinates (r, theta) = (m*L, 2*n*PI/N);
r=m*L;
x=r*cos(theta); * Convert to x, y coordinates;
y=r*sin(theta);
output;
end;
end;
m=.; x=.; y=.;
do n=1 to capN; * Generate points for N radial lines;
theta=2*n*pi/capN; * Polar coordinates;
r=capM*L+.1*capM/L;
x2=r*cos(theta); * Convert to x, y coordinates;
y2=r*sin(theta);
output;
end;
x2=.; y2=.; * Generate points for 5 spiders;
y4=4.7; * y-coordinate for starting point of spiders' threads;
x3=capM-2; y3=capM/-3; output; * Five spiders;
x3=0; y3=capM/-1.5; output;
x3=3; y3=capM/2-1; output;
x3=-1.5; y3=-.5; output;
x3=-3; y3=1.5; output;
* Let's weave a spider web with polygon, scatter, and vector plots!;
%sganno; * Use annotation to more precisely position title;
data title;
%sgtext (label="HAPPY HALLOWEEN!", x1=50, y1=1, textsize=28, textweight='bold', anchor="bottom", x1space='layoutpercent', y1space='layoutpercent', width=100, widthunit='percent');
ods graphics / width=5in height=6in noborder;
proc sgplot data=spiderweb aspect=1 noautolegend noborder nowall pad=0 sganno=title;
styleattrs backcolor=cxFF7518; * cxFF7518 is Halloween orange;
symbolimage name=spider image="/home/ted.conway/spider.png"; * MS-Word spider icon saved as .png file;
polygon x=x y=y id=m / lineattrs=(color=white thickness=2.5pt); * Spiral threads;
vector x=x2 y=y2 / lineattrs=(color=white thickness=2.5pt); * Radial threads;
scatter x=x y=y / markerattrs=(color=white) filledoutlinedmarkers markerfillattrs=(color=cxFF7518) markeroutlineattrs=(color=white thickness=2.5pt) markerattrs=(symbol=circlefilled size=9pt); * Show points;
scatter x=x3 y=y3 / markerattrs=(symbol=spider size=28pt); * Spiders;
vector x=x3 y=y3 / xorigin=x3 yorigin=y4 noarrowheads lineattrs=(thickness=2.5pt); * Spider threads;
xaxis display=none offsetmin=0 offsetmax=0 values=(-4.7 4.7); * Suppress and limit bounds of axes;
yaxis display=none offsetmin=0 offsetmax=0 values=(-4.7 4.7);
run;
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